Visual Productions QuadCore Manuel utilisateur

QUADCORE
MANUAL
© VISUAL PRODUCTIONS BV WWW.VISUALPRODUCTIONS.NL

Revision History
Revision Date Author(s) Description
3 15.09.2017 ME Initial version.
4 07.06.2018 ME Added: Rackmount accessory & pass-
word protection feature. Updated
vManager chapter to reflect app-store
distribution. Moved majority of Kiosc
information to a dedicated Kiosc man-
ual. Added timespan settings and API
feedback.
5 04.02.2021 ME Added examples for Variables, Timers
and User Lists. Expanded the topic of
Block-features and Time Server.
6 12.02.2021 ME Improved images.
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c
2021 Visual Productions BV. All rights reserved.
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or for damages resulting from the use of information contained in this docu-
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Due to the dynamic nature of product design, the information contained in
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VISUAL PRODUCTIONS BV
IZAAK ENSCHEDEWEG 38A
NL-2031CR HAARLEM
THE NETHERLANDS
TEL +31 (0)23 551 20 30
WWW.VISUALPRODUCTIONS.NL
ABN-AMRO BANK 53.22.22.261
BIC ABNANL2A
IBAN NL18ABNA0532222261
VAT NL851328477B01
COC 54497795
Declaration of Conformity
We, manufacturer Visual Productions BV, herby declare under sole responsibility,
that the following device:
QuadCore
Is in conformity with the following EC Directives, including all amendments:
EMC Directive 2004/108/EG
And the following harmonized standards have been applied:
NEN-EN-IEC 61000-6-1:2007
NEN-EN-IEC 61000-6-3:2007
Full name and identication of the person responsible for product quality and
accordance with standards on behalf of the manufacturer
Date: Place:
November 18th, 2016 Haarlem, The Netherlands
ing. Maarten Engels
Managing Director
Visual Productions BV


Chapter 1
Introduction
Thank you for choosing the QuadCore; a lighting controller designed for (semi-
)permanent installations. The engineering team at Visual Productions is proud
to present to you the latest development in solid-state lighting control.
Figure 1.1: QuadCore
At the time of writing this manual the QuadCore’s firmware was at version 1.35
.
1.1 Design Goals
After successfully developing and marketing the original CueCore1 , the team
at Visual Productions set out to design a new generation stand-alone lighting
controller. We took our experience in developing solid-state controllers and
combined it with the feedback received from CueCore1 users all over the world.
We added our lessons learnt from supporting year’s worth of projects and in-
stalls, all in order to design the best lighting controller for (semi-)permanent
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installations. During the design process we focused on a set of priorities that
we valued the most:
1.1.1 Solid-State
The solid-state aspect was perhaps the most important trait that made the
CueCore1 a default choice for many system designers. The QuadCore continues
this design without any moving part, without forced cooling, and its data safely
stored in flash memory. The resulted reliability outperforms any PC based
lighting system.
1.1.2 Multi-zone Replay Unit
One of the principle functions of the QuadCore is to playback DMX shows. We
took a lot of consideration into making this feature as powerful as possible with
the given hardware platform. The playback mechanism we developed can control
six different zones. Each zone will be controlled by a completely independent
playback. This playback features many options that provides the freedom to
the users to employ very smart programming. These options include intensity,
rate, precedence, release-time, repeating, fading and inter-cue conditions.
1.1.3 Networking
Our world is one big connected network and the QuadCore will blend in nicely.
This Ethernet-based device is setup via DHCP or static address, hosts a modern
web-interface for programming and is of course also powered by PoE.
1.1.4 Protocol Conversion
One of the strongest Unique Selling Points of the products designed at Visual
Productions is the number of communication protocols supported. The Quad-
Core further raises this bar. It contains protocols familiar to the CueCore1
(DMX, Art-Net, UDP, OSC) and introduces a fresh set of new protocols: sACN,
KiNet, TCP and NTP. This vast collection of protocols can be used for record-
ing, sending, triggering and converting.
1.1.5 Scalability
One QuadCore can do a lot, multiple QuadCore units can do even more. Through
using CueluxPro it is possible to control up to 32 universes by connecting multi-
ple QuadCore units. For stand-alone scenarios we even developed a brand new
Master/Slave protocol that, once set up with just a few mouse clicks, allows 25
QuadCore to work together and keep 100 universes synchronised at 40 frames
per second.
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We hope that you enjoy integrating the QuadCore into your lighting designs.
The QuadCore engineering team.
1.2 Features
The feature set of the QuadCore includes:
•4 x DMX-512 optically isolated port (bi-directional)
•Art-Net timecode
•Art-Net, sACN & KiNet
•TCP, UDP & OSC
•Master-slave protocol for synchronising multiple QuadCore units
•Scheduling with Real-Time clock1, weekdays and sunrise/sunset
•NTP time synchronisation
•Desktop or DIN Rail mounted
•Kensington lock
•Locked power cable protection
•PoE (Power Over Ethernet) Class I
•Bundled with CueluxPro, vManager and Kiosc software
1.3 Comparison
The following table visualises the difference between the QuadCore, CueCore2
and CueCore1 . This overview might prove to be helpful to CueCore1 users
considering choosing the model for their new designs.
1Please note that there is no battery fitted inside the QuadCore. The Real-Time clock has
a backup charge through means of a super-capacitor.
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QuadCore CueCore2 CueCore1
CPU Speed 180MHz 180MHz 120MHz
Flash memory 32MB 32MB 8MB
DMX Outputs 4 2 2
DMX Inputs switchable outputs switchable outputs 1
MIDI - input+output in+thru+out
GPI - 4x digital/analog 4x digital
SMPTE - input input
MTC - input+output input
Art-Net input+output input+output input+output
sACN input+output input+output -
KiNet output output -
TCP input input -
UDP input+output input+output input+output
OSC input+output input+output input+output
POE class I class I class I
DHCP yes yes -
NTP yes yes -
Real-time Clock yes yes yes
CueluxPro Licence 4 universes 2 universes 2 universes
1.4 Limitations
The QuadCore is a powerful device with many possibilities, there are however
some limitations, as shown in the following table.
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Table des matières
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